FANDOM


COMMAND NAMEEdit

wingadd - Designate members of a \*Qwing\*U

LEVELEdit

Expert

SYNTAXEdit

wingadd <WING> <PLANE/WING>

The wingadd command is used to specify the wing groupings of your planes.

[##:##] Command : wingadd <WING> <PLANE/WING>

In the syntax <WING> is the alphabetic character to be used as the wing designation. This character can be chosen from the set of upper or lower case a-z and tilde (~). The pseudo-wing specification tilde specifies all planes not currently in any wing.

The specification of planes, <PLANE/WING>, can have one of several syntaxes:

example     meaning
23          plane 23
2/14/23     planes 2, 14, and 23
c           all planes currently in wing `c'
~           all planes currently in the "null" wing
2,3         all planes in sector 2,3
-1:3,0:2    all planes in the square area bounded by -1,0 & 3,2

All wings, (with the exception of the `~' wing), are limited to some maximum size and you will be informed how many planes can be added when this command is run.

Having planes organized into wings can be very helpful in loading, moving, etc., in that fewer commands are required to perform these commands on groups of planes if they can be specified by wing number.

Note that you can remove planes from a wing by adding them to the `~' wing. e.g.

[##:##] Command : wingadd ~ A

This command would purge all planes from wing `A'.

SEE ALSOEdit

plane, fly, Planes

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